Piglins

Piglins are of course a normal minecraft mob. For their technical information and normal in-game information, head to the Minecraft Fanwiki. This page will deal with Nether Hunter's personal lore for them, and any other details caused by the mods that Apocryphal SMP uses. A lot of the images you see here will come from either the Minecraft or Minecraft Dungeons wikis, with the exception of the Piglin Beast and Piglin Banners, which are both from the mod "AdventureZ."

Piglins are a species of Tribal pig-people from the Nether. They are not outright aggressive under all circumstances, but they are very territorial - if you don't catch their eye, they will not let you into their general vacinity without one hell of a fight. They are intelligent - maybe not to a human's level, but comparable, and are capable of their own variant of speech.

Piglin Tribes
Piglins are a Tribal species, and as such you will rarely if ever find a piglin alone. Piglin Tribes come in two main varieties - wandering tribes, and settled tribes - and the name of each is rather self explanatory. All Piglin Tribes have a few set features of sorts about them: Groups of crossbow-archers and swordsmen, and a tribal chief leading the group. This is a general rule, though sometimes a tribe might have lost their chief, or be incapable of building or finding crossbows for their archers. A lot of Piglin Tribes - especially Settled tribes - will start training Hoglins to defend them as well.

Wandering Tribes
A Wandering Tribe of Piglins are often less territorial and more lenient than a settled tribe, and will wander the Nether as traders of sorts, collecting things they find, and giving it to others in trade for shiny things - namely, gold, with which they craft their crude tools and other equipment. Wandering Tribes will often trade with Settled Tribes, due to the high quantity of gold Settled Tribes possess and stockpile. A large portion of Wandering Tribes are actually parts of Settled Tribes that have just been sent on a journey to collect more gold.

Settled Tribes
Sometimes, wandering tribes of piglins will amass too much gold to protect while moving, or they'll get that many members that it becomes a struggle to keep everyone alive while still continuing to move. Under these circumstances, they will find old and abandoned buildings, such as the ruined Bastions - massive blackstone deposits that have been carved into a usable structure. In these circumstances, they have much less need for trading due to their large stockpile of gold, and far more need for defence. And so, they will start training Piglin Brutes - axe-wielding Piglins who will use crude versions of alchemical effects to send themselves into a powerful, targeted rage. On very rare circumstances, these alchemical ingredients will cause mutations, leading to a Piglin Beast.

Piglins
Most Piglins are both traders and fighters upon reaching adulthood. They will give their collected resources in exchange for gold, but if they deem someone a threat or believe them to not be of use, they will instead attack them to either drive them off or kill them. They are trained in use of both swords and crossbows mostly, and will almost never be seen without one of those two weapons.

Piglin Brutes
Piglin Brutes are the next most common type of Piglin. They are usually found in a Bastion belonging to a settled tribe, and are the main guards of the tribe's gold supply. Quite often, Brutes will become their tribe's chief, due to their overwhelming strength and their intimidating presence. They will kill anything that isn't another Piglin or Hoglin using their powerful axe strikes. They use concoctions for their strength, usually made with the many edible ingredients that the other Piglins find. One dose of it is enough to keep a Piglin Brute powerful for it's entire lifespan.

Piglin Beasts
Piglin Beasts are the biggest, rarest, and most dangerous types of Piglins. They are bloated and enormous from overuse and overeating of the concoctions that the Brutes use for their strength, and as such have significantly more strength. Due to the durability of the usual gold weapons, and the Beast's immeasurable strength, Piglin Beasts simply cannot use Gold, and as such they have clubs carved from the wood of dead trees, with Netherite spikes dug into the clubs for the extra brutality in the attack. If a tribe has a Piglin Beast, then the Beast is almost always the Tribe's chief.

Hoglins
Hoglins are massive feral boar-like creatures, hunted almost to extinction. The only remaining Hoglins are ones that are in, or have escaped, captivity at the hands of the Piglin tribes.